Anyway, this week we officially leave the published scenario completely as the team gets a call on Robin's burner phone. Hints of operations to come pop up as well.
The Call
We review some optional rules, as I now have Double Tap. The group approves of all of them and Madison Smith is noted as John’s personal nemesis.As the agents review the data at hand, Robin gets a call on her burner phone. The caller, Josef Lisky, head of the Lisky Bratva, wants the laptop and agrees to pay them each 200,000 euros for it. They agree to meet his agent, a vor named Foma Zivanoviv, at One Beirut in two nights.
Scarlet investigates the Bratva via Lennart’s laptop while they wait. With accounting help from Robin she learns a couple of items, the dossier connects the Lisky Bratva’s funding to the conspiracy and suggests that a lot of their cash comes out of Odessa. Their main financing operation is the Black Sea Bank which is in the early talks for a takeover of the Koernersbank. The later operation seems suspicious, with some banking experts speculating that the BSB is trying to buy respectability and a toehold in Switzerland.
Accounting use, no spends.
After flagging those sections in her cloned copy of the computer, she installs a tracer program on original laptop in case they can learn anything from buyers.
Robin meanwhile scopes the club determining ways in and out. The club is arranged in three levels, the upper levels overlooking the dance floor. The second level holds the bar while the upper level is reserved for private booths. Sewer access can be reached through the kitchen area.
She uses Architecture to gain pool of 9 points to spend when dealing for infiltrating into, shooting through or escaping out of the building. We also establish that (via a Criminology spend) that she knows Foma and his tells.
Two nights later the team go to the club. Robin goes in alone, meets with Foma, and reveals via video the laptop (which they have at a laundry mat a block over). Foma wires half of the payment to their account. The rest of the team heads inside.
As they enter the club, Scarlet notices some suspicious figures forcing their way up the stairs to the upper levels. One of them wears a bulky coat that hides what looks like a bomb vest. She alerts Robin over the comms.
I let Scarlet and John make Sense Trouble rolls, Scarlet succeeds.
Robin checks that the Russians were not aware. As the shocked criminals exchange bullets with the attackers, she shoots the window and jumps out, grabbing a light and swinging down to the second story rail from the VIP room. She then dismounts from the rail to the dance floor. All in a miniskirt.
She gets an Athletics refresh for that description. She also uses her MOS to make the roll.
Then upper level explodes, showering the area in glass and steel.
Bomb vest guy was supposed to be an insurance policy but I decided he was nervous. Everyone makes an Athletics roll to avoid damage from debris. The use their pool from the prep, splitting it evenly to make the roll. Only Robin takes any damage.
Robin races across the dance floor as shards fall on her. As she escapes out through the sewers, the others move out with the crowd. They spot other thugs on the street and evade them by ducking down an alley and hiding in a garage.
I ran this as a chase using Surveillance as the chase pool. It sort of worked. I've generally had issues keeping everyone involved in the chases. I think having to gain 5 lead is generally too much for my play style. Anyway, a way was found out via a Human Terrain spend.
As they hide, they overhear their pursuers discuss how their boss Asif Amjad, who they recognize as an ex-explosives expert for ISIS, will be upset. But they seem more afraid of someone called “the Bride.”
A Criminology spend lets them place Amjad while Notice and Languages let them listen in (and understand what is said).
The pair then retrieve the jeep from Meet Site A, drive to Site B, grab Robin, and then pick from their many escape options. Ditching their plan to fly to Morocco, they take a boat to Cyprus.
I probably gave them too much time to plan their escape. Morocco came up because they like the idea of hiding in the mountains or something.
Anyway we begin a long chase. They have Hot Lead 5. The boat trip to Cyprus raises it by 2.
From there they take a charter flight to Athens. At the Athens airport, they hack the security cameras and lay down a false trail of connecting flight information.
The charter flight eats up any lead they would have gained but the tricks in Athens allow them to avoid pursuit. At this point only the Bride and her agents are hunting them. The hacking was a simple (if nail-biting) Digital Intrusion contest. Both sides spent themselves dry and came down to the luck of the dice.
They drive north to Albainia in a stolen car, clean and ditch the vehicle, and then take a train north.
My notes say they were at Hot Lead 7 by this point. They then failed a pursuit roll.
On the train they are attacked by a half-dozen men sent by the Nasa Stvar, the Serbian Mob. Robin hears them coming and the team sets up an ambush. Robin throws her pack into the lead goon, surprising him while the others fire into him and his buddies.
A Sense Trouble roll followed by an investigative spend of Infiltration to give the agents a surprise round.
John swings his shotgun from under his coat and sprays the lead Serbian's guts across the corridor. As the agents and goons continue to fire back and forth, Robin provides support, spraying a fire extinguisher into hall and turning off the lights to make it harder to hit them. She also pulls the brake causing the train to grind to a halt.
More investigative spends: Shooting and Athletics to boost Hit thresholds by 1 for a couple turns, thus minimizing the damage for the group.
As the goons withdraw into the hall, Robin tumbles out and grabs one. Using him as a shield, she fires into the final pair, busy setting up a machine gun. Her captive absorbs the worst of the harm while the final surviving foe crumples under John's stern gaze.
Robin makes an Hand-to-Hand roll to make use of a mook shield and does a second attack at the goon with machine gun. With the mook shield's -4 armor, she's mostly handles the return fire of 6 damage (with a further -1 for her Kevlar).
John makes an Intimidation spend to break the final foe.
After getting his bosses contact info, they ditch him and the train. Journey to the Adriatic shore they steal a boat which John sails to Italy.
John drops points into Pilot. Their Hot Lead ends up at 9.
The charter flight eats up any lead they would have gained but the tricks in Athens allow them to avoid pursuit. At this point only the Bride and her agents are hunting them. The hacking was a simple (if nail-biting) Digital Intrusion contest. Both sides spent themselves dry and came down to the luck of the dice.
They drive north to Albainia in a stolen car, clean and ditch the vehicle, and then take a train north.
My notes say they were at Hot Lead 7 by this point. They then failed a pursuit roll.
On the train they are attacked by a half-dozen men sent by the Nasa Stvar, the Serbian Mob. Robin hears them coming and the team sets up an ambush. Robin throws her pack into the lead goon, surprising him while the others fire into him and his buddies.
A Sense Trouble roll followed by an investigative spend of Infiltration to give the agents a surprise round.
John swings his shotgun from under his coat and sprays the lead Serbian's guts across the corridor. As the agents and goons continue to fire back and forth, Robin provides support, spraying a fire extinguisher into hall and turning off the lights to make it harder to hit them. She also pulls the brake causing the train to grind to a halt.
More investigative spends: Shooting and Athletics to boost Hit thresholds by 1 for a couple turns, thus minimizing the damage for the group.
As the goons withdraw into the hall, Robin tumbles out and grabs one. Using him as a shield, she fires into the final pair, busy setting up a machine gun. Her captive absorbs the worst of the harm while the final surviving foe crumples under John's stern gaze.
Robin makes an Hand-to-Hand roll to make use of a mook shield and does a second attack at the goon with machine gun. With the mook shield's -4 armor, she's mostly handles the return fire of 6 damage (with a further -1 for her Kevlar).
John makes an Intimidation spend to break the final foe.
After getting his bosses contact info, they ditch him and the train. Journey to the Adriatic shore they steal a boat which John sails to Italy.
John drops points into Pilot. Their Hot Lead ends up at 9.
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