In my Fate campaign the First Contact Team of the FSV (Federation Space Vessel) Columbia have encountered many dangers but the greatest have come from the powerful Samsung corporation, a fictionalized company that fled the corporate wars of the 23rd century to establish themselves as the premier bioroid (biological android) manufacturers of the colonies.
This week we look at the remaining agents that the company's nefarious leader, Atsu Sumsung, has used against the Federation as well his own capabilities.
Ju Li, Mark II
Ju Li was a custom bioroid servant of CEO Atsu Samsung-Exogenisis. Modeled on a genetic template for beauty from before the war (and no longer subject to copyright), she was given an education in spycraft, seduction, and combat training.
The first version the Federation encountered was optimized for social interaction and was easily dispatched by their security officer Rochelle Total.
Ju Li Mark II, a more recent model, was trained to be faster, stronger and more deadly. Initially serving as Samsung's bodyguard, she was eventually sent to obtain illegal gravitational weapons from a supplier on the edge of the Sol II system. There she encountered Rho Total again. Struck by an experimental singularity rifle, she barely had time to react before being crushed to the size of a pinprick.
- High Concept: Genetically Engineered Femme Fatale
- Trouble: Off the Shelf Education
- Other Aspects: Dangerous Beauty
- Skills: Athletics +5, Combat Training +4, Deceive +3
- Stress: 2 Physical/2 Mental [Mild consequence]
- Stunts: Miscues: +2 to creating an advantage using Deceive via body language or combat posture.
Sea
Helot 3859, as Sea was once called, appears to be a normal bland Helot model, not even differentiated by dress. Sea joined the Bioroid Liberation Movement after working at a toxic waste plant run by the Samsung Corporation. Claiming to be repulsed by the terrible working conditions, he advocated for a violent strike against their oppressors. His fiery zeal helped propel him to a leadership position within the movement, a counterpoint to the peaceful Sand.Unknown to the movement, he was a plant by CEO Atsu Samsung-Exogenisis to draw the leadership out into the open where they could be destroyed. Thus Sea consistently advocated violent resistance and taking to the streets.
Fortunately for the cause of bioroid liberation, he was exposed by Federation agents. Once removed from his position, he attempted to assassinate one of them during a televised broadcast. Again he was discovered and died during a struggle with his former comrades.
- High Concept: Violent Revolutionary
- Trouble: Traitor to His Kind
- Other Aspects: Built in Expiration Date
- Skills: Deceive +4, Provoke +3, Rapport +2, Combat Training +1
- Stunts: Sweet Lies: use Deceive instead of Rapport to convince someone to do something by telling them what they want to hear.
- Stress: 2 Physical/2 Mental [Mild Consequence]
CEO Atsu Samsung-Exogenisis
Once leader of the renegade Samsung-Exogenisis corporation, Atsu Samsung commanded vast resources both physical and technological. Though rumored to be immortal, the Federation discovered that his mind is an artificial intelligence implanted with the memories of the original CEO from before the war.Once the dominant force in this sector of the galaxy, he was thwarted in his efforts to control security at the Hub and bought Steve’s bluff about the Federation's level interest. This made him only more dangerous however. He sent assassins and automated weapons to destroy them but failed each time. Defeated by the Federation at his base of operations, New Earth, his mind was hacked and his personality rewritten.
Now an advocate for bioroid freedom and equality he has closed down his factories and focused work on aiding the movement he once sought to crush.
- High Concept: Sinister Suit
- Trouble: Just a Copy
- Other Aspects: Army of Biological Androids, Always Selling Something, Thinking Two Steps Ahead
- Skills: Deceive +6, Provoke +6, Will +5, Rapport +5, Empathy +4, Computer +4, Combat Training +3, Culture +3, Linguistics +2, Investigate +2, Notice +1, Athletics +1
- Stunts: Nose for Trouble (Use Empathy to determine turn order assuming he is able to interact with his opponents socially first), Neural Interface (he possesses an implant allowing him to access networks wirelessly with his mind. Gain + 2 to Computer rolls to hack through high security systems), Mental Reprogramming (spend a Fate point and an action to use Computer instead of another skill for a scene)
- Stress: 2 Physical/4 Mental (2 Mild Consequences (one for mental), Moderate Consequence, Severe Consequence)
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