Friday, November 27, 2015

The Climbers: Finale, Part II

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Now for goodbyes. My 18 episodes Apocalypse World game is at an end. Now to see where people ended up.

As in my earlier actual play reports, small green text indicates out of character talk, mechanics and other game aspects outside of the fiction.

Our main characters are:
  • Gator (the Gunlugger/Hardholder) was once a turnip farmer until his family was stolen from him. He became an assassin and eventually ruler of decaying aircraft carrier. His face was ruined in a fight with an alligator. His eyes are always sizing things up and his brutal life has left his body a hard sheet of muscle. But his daughter is searching for him.
  • Jarhead (the Savvyhead) is a thin African-American man with a short goatee, long dreads, and clothes covered in pockets and gear. He repairs items for a living and occasionally builds death rays. He currently employs a young woman Allison and her brother Waters as well as a little girl named Memo and a pack of violent tech lovers. They seem to be addicted to the psychic maelstrom. Also he is pretty hurt. 
  • November Orleans (the Skinner/Battlebabe) is descended from a family which left New Orleans before it sank. She is a beautiful woman of mixed heritage with dark eyes and skin, a sweet face and lush body. She dresses herself in a mix of scavenged clothing that somehow works together and wears a necklace made from rows of antique coins which jingle and shine as she moves. Her main profession is as a dancer, especially belly dancing, but she has a sideline business in cooking and animal training. She's promised to help Shadow save his people and resettle them someplace with food.
  • Violet Jefferson (the Touchstone/Scholar) is descended from survivalists and her clothing and gear reflects her origins. Plain looking but fit, she carries a pocket copy of the Federalist papers and founding documents of the United States of America, an idea she hopes to revive. She recovered from the wound November inflicted but they have not reconciled. 
The highlighting is:
  • Violet: Hot, Sharp. 
  • Gator: Cool, Sharp. 
  • Jarhead: Hard, Sharp. 
  • November: Hot, Sharp.

Finale, Part II

And back to November as she makes her way to Gator.

The tower looms over November as she heads across the top deck. A chiming like glass bells draws her attention behind her. Turning she spots Lafferty hurrying through the shanty town.

“Hi Lafferty, how did it go with the Kite family?” she calls to him.

The giant strides over. “Violet wouldn‘t let me bring one of them back,“ he grumbles.

“They wanted to come back?”

“No they didn’t,” he states.

“I’m confused.”

“I was going to drag one of them back so we could talk to them about manners.”

“I see.”

“She shut me down,” he says grinding his teeth.

November frowns. “She doesn’t like see people giving orders unless it is her. Were you able to talk to them at all?“

He shakes his head, sending the lightbulbs hanging from his hat swinging wildly.

“I’ll have a word with them then,” she says. “I’ve got another fire to put out now. Have you managed to touch base with everyone else to make sure they are still on board?”

“Yeah, they are.”

“And can you make sure Tern doesn’t head down to Jarhead’s workshop at any point?”

“Alright I’ll keep an eye on her.”

“She’s been acting a little weird,” she warns him.

Next onto Violet.

Violet joins the growing delegation on the port side of the Big Ship. In addition to Boo and AOL, Wisher and Morgana make an appearance.

Fire tromps in as Boo starts. “I called you all here because we have an opportunity. Those slavers, the ones from the theater we want to claim for our new holding? They are here.”

“Here?” Violet asks.

“Over in the market, right now,” he explains. “There are six of them, not including the slaves. If we want to avoid any trouble, we could stage an ambush once they leave here. What do you think?”

“We should have a vote on it,” AOL says.

A murmur of agreement moves through the group.

“Well what are our other options?” Wisher says. “Maybe we can talk these guys into moving on or joining up?”

Violet speaks up. “The issue I have with that is...slavers. The slaves are not in a position to make a choice.”

Fire nods grimly. “We should bust them up now. If the slaves want to join us once they are free, that’s great. If they want to go their own way, that’s their choice. But I don’t think we should give the slavers a chance to escape.”

Violet looks over the group. ”We need to consider that this attempt to take the slaver’s hideout is our issue. We don’t want to involve anyone on the Big Ship. We should stage an ambush a ways from the ship. That way if anything gets complicated for us, it won’t get complicated for them.”

Boo nods. “Let’s vote,” the older man says. “Who wants to ambush them once they leave the ship? Opposed?”

I have Violet roll +hot to determine the vote. She gets a 10! I give her +1 forward as everyone rallies behind the final vote. She also marks experience.

Wisher votes against it and AOL abstains. Everyone else votes for the ambush on Violet’s terms.

“We will not tolerate slavery in our new holding,” Violet adds.

As the group rallies to divide up the task, Fire turns to Violet. “I’m going to be a little bit busy. If they leave before tomorrow, I’ll catch up.”

As she walks off, Morgana begins picking out snipers. She turns to the others. “AOL, you’ve got the radio right? You stay on the ship and tell us when they leave. There’s a nice path six blocks up from shore that they will most likely take. We can set up snipers at a ruined office building there.”

”We seem to have a person in charge of our military,” Violet says.

Back to the workshop.


Jarhead puts his tools away. Other than the soft breathing of his coma patients, the workshop stands silent. He looks one last time at the disabled God-Smiter and heads out the door. He slams it shut and keys the electronic lock.

Stumbling up the hall, he turns into room prepared just for him. As he steps inside, a bushy bearded mercenary calls out. “Oh hey Jarhead! I wanted to talk to you real quick.”

“Argh,” Jarhead says slumping against the door.

Wire pauses. “Sorry you probably want to sleep or something. I guess you do that sometimes.”

“You think?”

“Well I don’t know,” he says flipping through his notes. “I’ve got some records here and they say you are almost always awake, but maybe they are wrong. So anyway Gator is interested in getting you to fix the big guns.”

”Can it wait?”

“Sure, sure. You can rest.”

Jarhead stands up straighter. “Good, are there any emergencies?”

“No we are good now, we can finally get to maintenance.”

Jarhead sighs.

“Are you okay?” Wire asks.

Jarhead just points to his ears. Lines of blood crawl down to his neck.

“You’ve got to get that looked at!” the mercenary exclaims.

Jarhead holds his tongue as his complexion darkens.

“You don’t look good man,” Wire says backing away. “Alright, you do what you need to do.”

Jarhead turns and stops. He calls back, “before I go, could you tell Gator that his daughter is somewhere on the ship?”

“Okay. He’s got a daughter?”

“Yeah, I wanted to tell him earlier but he was busy.”

“Alright, you rest.” Wire glances down the hall to the workshop. “I see you locked up everything, I guess you are going to rest for a bit. You crash, I envy you.”

“Yes, envy me and my bleeding ears and swelled brain,” Jarhead grumbles.

He pulls the door closed and locks it.
Next back to Violet. She decides to open her brain while she waits with the other snipers. She also retroactively spends a barter for a sniper rifle. She gets a 12 on her roll and sees beyond the maelstrom!

The sun slowly moves towards the horizon. Violet crouches in the ruined building with a dozen other men and women, waiting for word that the targets are on their way.

Violet lets her attention move outward, away from the street and to someplace else. She closes her eyes and sees the fog clad swamp. The maelstrom seems emptier without the dark presence of the gods, less tangible and suffocating.

Marshall smiles at her from a nearby tree. Her lost love’s hair is a little longer and a few wrinkles blemish his face. But his smile remains the same.

Violet rolls Read a person and gets a 10. She also marks experience.

“I guess things must be better out there now,” he says. “And I guess in here too.”

“Yeah,” she says studying him.

“So Violet, how are things out there?” he asks walking closer to her.

“Okay in some ways and not so okay in others. We are going to try to make it happen though.”

He leans forward. “Really? Your dream?”

“Yes, there’s a place out there, it’s a slaver’s hideout right now, but I figure if we can clear it out-”

“You can make it your own little place of paradise,” he finishes looking into her eyes.

“I don’t know about paradise,” she says. “But we can make a stab at making it work.”

“That’s great.” He looks away. “I don’t know if it matters to you anymore but now that the gods are gone, those of us who are stuck here have been trying to figure out what comes next.”

“That was one of the reasons I came,” she explains. “Is there anything I can do?”

“I think we need to figure that out for ourselves here. But I heard White’s still out there though.”

“What?” she exclaims.

“I don’t know what you know about White. He’s sort of the bogey man here, part in the Maelstrom and part in your world. He got killed in your world, but he’s not dead here. Some people say he’s still active and he’s got some sort of deal with someone on your side. Somebody building him a body.”

Violet’s thoughts flash to the robotic skeleton in Jarhead’s workshop. “Why in the hell did he do that? Why would Jarhead want to bring him back? I may have to take that matter up with him.”

He shrugs. “Okay, I figured you’d want to know.”

“I appreciate it. Is there anything else?”

“Well nothing you can help with but things are changing over here,” he says. He turns and points into the mist. “We have been finding these and we don’t know what it means. Look through there.”

Violet looks forward as the mist parts. The earth and sky beyond are pitch black, illuminated only by green lines stretching to the horizon.

November finally catches up to Gator.

Someone knocks on the door to the bridge. Gator looks up from his desk. “Come in.”

November slips in. “Hey how are you doing?”

The scarred leader leans back in his chair. Behind him the sky darkens into a deep blue. “Doing okay. Things are calming down which is nice. It sounds like all the other players are getting ready to move along.”

November reads a person and gets a 5, Gator also hinders her and gets a 9. At least she marks experience.

November studies the cryptic hardholder. “I can see you are pretty busy so I won’t beat around the bush. There’s a threat against you but I don’t know how you want to deal with it.”

Gator reads a person in return. November helps and gets a 10. I forget she has Cooperative so I neglect to point out he has a 12+. He at least marks experience.

“What type of threat?” he says sitting up straight.

“To be blunt someone wants to kill you.”

His shoulders drop slightly. “I’ve had that before.”

“They were planning on coming straight here,” she explains, “but I talked them around to expect you by the reactor. Actually I had a really great idea for fixing it but now is not the time. Well not fixing it but if you could just realign...sorry sorry.”

Pushing the lore of the gods from her mind, she starts over. “The bigger point is apparently, and I don’t know how Jarhead figured this out, but apparently she’s your daughter. I didn’t know you had a daughter.”

”Are you telling the truth?” he asks. Obviously she is.

He narrows his eyes but holds his tongue.

“She also believes you are her father,” she continues. “If I found that out I wouldn’t want to kill you.”

“Wait, back up,” he says. “So Jarhead told somebody I’m their father?”

She nods. “And then she said that you’d been screwing up her life this whole time.”

“So why are you here?”

“I was there when Jarhead told her. She started heading right for you so I had to delay her. I figured you should at least know what is going on. I didn’t want you to blow her away without knowing. Also we are friends.”

“Thank you, what do you intend to do about this?”

Another question.

She throws her hands wide. “This is it. If you want, I can lead you to this ambush. I was hoping you could, with your superior strategy, capture her and then talk her down. I’m happy to facilitate that in any way I can.”

“So who is this?” he asks.

“Fire.”

Gator’s mind kicks into high gear. It could be her. She’s the right age. She actually looks like him, at least how he did before the alligator bit off half his face. “November, would you mind giving a minute?”

November nods and turns to leave. Outside a voice booms, “No I need to talk to her now!”

The dancer slips back into the hall. Lafferty looms over a pair of guards. He relaxes the moment he spots her.

“What’s going on?” she asks.

“I was following Tern and they ganged up on me,” he says, removing his wide-brimmed hat

“Who?”

Lafferty rubs the back of his head. “You know that scrawny little girl that Jarhead’s got? Also that freaky guy with the three slashes on his face. I didn’t see the third one but he hit like a girl, a girl with a lead pipe.”

“Are you okay?”

“Bruised up but yeah.”

“What were they doing?” she asks.

“I don’t know. It felt weird. Not right. I got away.” His hand wraps around one his axes. “One of them is wounded.”

November opens her brain to Lafferty and gets a 11.

November notes the drying blood on the axe blade. Then she turns to the giant himself. The smell of blood mixes with something else, a hint or perhaps a memory of ozone. Something like what the God-Smiter emitted. Weaker however and fading swiftly.

Due to people moving in and out during the game, I fill in November that Jarhead knows how to fix the addicts but that he intended to lock up and heal first.

“I think I know what’s wrong with them,” she says. “They got affected by that machine Jarhead built. I think that’s what affected Tern too. Was Tern involved in this?”

“Yes, I was following her,” he explains. “She tried to get back into the workshop. The whole crew was there, messing with a lock or something.”

“OK I’ll take care of it. Do you think you can get some handcuffs for us?”

He puts his hat back on. “Might take a little jingle but I can get a hold of some.”

“You can take those leathers I have.”

He nods. “I can get a couple of pairs and maybe some rope.”

“As much as you can get, enough for all of them,” she says.

“Do you want the gang ready?”

“Yes,” she says after a moment.

“We’ll be back at your tent.” Then he takes off down the hall.

Back to Gator.

Gator holds his head trying to work how to fix this.

“Heavy is the head that wears the crown,” Violet says.

Deciding, he gets up and exit the room. As he heads down the hall, November trails after him.

“I need to talk to Jarhead,” he tells her.

“He might have some problems of his own,” she warns him. “A bunch of people, Memo, Shazah, Rox and Tern, they were affected by the machine. Not like the comatose guys. They are addicted to the maelstrom. I let him know about it but I don’t know what he did in response. He had figured something out to fix them but it would take time. Anyway a whole bunch of them tried to jump one of my guys. I’m readying my gang to tie them up but he said they were messing with some locks down by the workshop.”

He turns to her. “So Jarhead’s helping these people-”

“No. He knows how to help them but he hasn’t begun the treatment. Otherwise they wouldn’t be free. At least I don’t think his treatment involves them beating people with lead pipes.”

“So Memo is in a gang trying to hurt people?” he says disbelievingly.

“My guy, taking his own initiative, was following one of my girls who was affected when they jumped him,” she explains. “I was going to take care of this myself but they seem to be working in on Jarhead. So if that is where you are going you might want to be ready.”

Gator’s jaw tightens. “That’s enough of this crap. Gremlin, round-up a team. We need a police force. We have some unrest we need to deal with.”

His men jump to attention as Gremlin begins organizing the squad. Gator follows them down to the armory where his man begins handing out weapons.

“Alright guys, only clubs!” Gremlin orders. “Hey put down the machine gun!”

Gator nods as a couple dozen men arm up. “Yes, clubs, stun guns, whatever we’ve got.”

Gremlin looks over. “Oh we got authorized for the stun guns.”

He turns to a tall woman in patched up Kevlar. “The Tazer too.”

A huge man breaks open locker and pulls out two large steel devices. “Ooh,” Gremlin says, “some cattle prods! I think that’s fine. Is that allowed boss?”

“Yeah that’s cool,” Gator says, “just don’t hold it on for too long.”

“You heard him.”

They do have a well equipped armory.

Gator grabs a Tazer for himself.

Gremlin pulls some bulky items from a crate. “You want one of these plastic shield things? You can see through them.”

He nods and picks it up.

As we idly chit-chat about Fire I point out she does +1 harm. “Just like daddy,” November jokes.

On to Violet.


The radio crackles to life. AOL’s voice pushes through the static as Violet and the others lean in. “They are on their way. I think there’s something else going on around here. I saw Gator’s men moving around. They’ve got these clear plastic shields and stun guns. It looks like they are moving to bust heads on something. Just thought you should know.”

“Thanks,” Violet radios back as the others ready themselves for the ambush.

A half hour later they spot a half-dozen men and women leading eight slaves down the crumbled asphalt. Violet scans the slavers: three men, two women and a child. Slowly she lines up a shot on one of the men.


I have Violet roll acting under fire to see how the plan works out. She gets a 11 and the slavers move into range. As they open fire she seizes the slavers by force and gets a 9. She decides to take definite hold and suffer little harm.

The slaver return fire dealing 2-harm -1 (since they are small gang and she has a medium gang) -1 for little harm.

The slavers though take 2-harm +1 for the larger gang. They are unarmored.


The first volley drops two of the men instantly. The survivors fire back but the fighting ends before they get a good idea of where the shots are coming from. One woman lies face down in a pool of blood while the other cradles the final man in her arms. The child crouches behind them.

Violet hurries down with the others to investigate.

Violet says she’s not crazy about shooting the kid.

”But orphaning them is fine,” November says. “You could be his second parents.”


Boo gets to them first. He crouches by the man. “I don’t think this one is going to make it.”

He glances into the woman’s blank gaze. “This one is already gone,” he calls back.

“Noo!” the child cries.

”Poor child slaver,” November says.

Violet orders Boo to grab the kid. She crouches by the dying man to check his wounds. Both rounds passed through his gut and blood pools rapidly beneath him. She presses a rag to the wounds and calls Garber over. “Take him back to the Big Ship as fast as you can. Get him to Jarhead, he can save him.”

Onto the Big Ship.

I have Jarhead roll acting under fire to see how good a job he did on the locks. He rolls weird since he is spooky intense and gets a 13!


Gator’s posse fill the hallway to Jarhead’s workshop. A small LCD screen on the locked door displays a cartoon version of Jarhead repeating the words, “Ha-ha-ha please use the magic word.”

“Was this where they were Lafferty?” November asks.

The giant warrior nods, “They were messing with that thing.”


November reads a charged sitch and gets a 11. This also earns her the experience to retire to safety.

“I think I know where they are,” she jokes, “I’ll be right back (and you never see me again).”

Instead we presume she retires at the end of the scene.

What is my enemy’s true position? she asks. She follows it up with What should I be on the lookout for?

“You should be able to leave right now and retire to safety.” I do point out that Jarhead locked himself into a room further down the hall and might be unavailable.


November scans the area. A trail of blood runs back down the hall. “Look they must have gone this way.”

Gator decides to reads a sitch as well. He gets an 8 and marks experience. What is my best way to Jarhead?

Gator’s eyes seize on the one door in the hall that’s locked but shouldn’t be. As he reaches for the latch, he realizes that if Jarhead locked himself in he had a good reason. At best he’s drugged up. At worst he’s in a coma. He lets go of the latch, he needs Jarhead functional. He will have to wait for now.

I point out he could break down the door but letting him rest is best.

Gator says, “I kinda want to do that (break down the door) but yeah.”


Gator leads the men down into the ship, following the blood trail. In a dimly lit chamber two floors down, they find four people crouched around a fifth. Memo looks up and freezes, Rox and Shazah move to the exits only to find more men moving in from all directions. Surrounded they form a rough circle around their fallen member, Tern.

Blood oozes from a wound on Tern’s chest.

”Lafferty!” November says.

“They were coming at me from all directions,” he protests.

“I told you to look after her.”

“They got in my head!”

Gator moves closer. “Memo? Hey Memo.”

“Yeah,” she says slowly.

“I think you may be sick,” he says.

“I feel okay. But Tern’s really hurt. We tried to get into the workshop to patch her up but Jarhead locked it up.”

“Yeah,” he says thinking. “Alright, medic!”

November signals her people. Silently they surround the affected, handcuffs and rope at the ready.

Initially I misunderstand her plan thinking she intends to attack them.

“First the bondage, then the dominance,” she corrects me.


As the medic looks over the wounded woman, Gator leans over Memo. ”Memo, we’ll take care of her but we’ll need to put you in a room until Jarhead gets up.”

Gator reads a person. He gets a soft hit and marks experience. What does she intend to do?

“But we’re fine, we’re okay.” She shivers slightly holding her hands like she wants to reach out grab someone. “I feel great.”

She wants to share her sickness.

He stands up. “We’re going to have to put you away for a bit.”

“No!”

“You’ll be fine.” Slowly November and Gator’s people move in.

”If they should resist, I take my clothes off,” November says.

”I still don’t get how that should work!” Violet complains.

Gator manipulates a person and gets a 8. November helps (since I finally remember she has Cooperative) and gets a 9, pushing Gator to a 10. Since he rolled cool with Easy to Trust he marks experience.


Memo and the others look around. Outmatched they allow themselves to be restrained.

“Put them in the brig," he orders. "Separately.”

"One more session where I don’t have to sleep with someone or strip to solve a problem," November says. "I've grown as a person."

Then she retires to safety, taking her gang with her. She plans to establish a new holding on the west side of Florida using the "lore of the gods."


As the men move the wounded and affected, Gator calls Wire over. ”I’m going to need somebody to walk into the Gap. They are going to be bait.”

Wire strokes his beard as Gator continues, “I’ll try to keep an eye out for him but let’s get him some real good armor. Actually let’s use my armor.”

As Gator strips out of custom-made military gear, Wire pulls out his papers. “You know I’m looking over these notes. We’ve got a guy we can expend, he got lost in shuffle when we were dealing with White. We never handed him over to the Militia.”

Gator looks up. “We still have Road?”

“He’s in the brig.”

“Alright let’s use him.”

Wire moves closer. “I feel we should let him go if he survives. I mean he’s out but he can go someplace else.”

“Yeah I’ll let him know,” he says doffing the last of the gear. “I’ll try not to let him get killed.”

“OK he’ll be there.”

While Road stalks along the base of the Gap, Gator skirts along the ruined edge. Nearby another patrol moves conveniently close by in case things go south.

Gator acts under fire to sneak and gets a 13! He also marks experience.

After several minutes of climbing and swinging from rusty beams, he spots Fire in a shattered stairwell. Her dark hair and blackened armor blends into the shadows. He watches as she scans the area for him, her assault rifle ready and equipped with a grenade launcher.

Deftly he swings silently to a beam directly above her. His leather hands quietly find purchase in the crumbling concrete. He climbs up to the level above her and then slips down behind her.

Gator decides to seizes by force.

“It’s a whole lot easier to talk to people when they are not holding a grenade launcher,” he says. “I know this because people have had to deal with me.”


He gets an 8 and takes definite hold of the rifle and little harm.

She deals 1-harm as she kicks but his armor absorbs it. His 1-harm is likewise absorbed.


In a single motion, he sweeps the rifle away from her. She delivers a powerful back kick that pushes him back an inch. He feels an odd swell of pride for a moment. She finishes her turn with a combat knife suddenly in her hand.

“Let’s talk,” he says holding the gun by the barrel in front of him. “I could have ended this differently.”

“I don’t know what we have to say.”

“I’ve heard that I’ve failed you,” he says, lowering the gun.

“You let us get captured,” she yells at him. “You never came. And then I find out you’re this freaking killing machine. And you took over this place? We were trying to establish democracy and you perverted the cause.”

“Perverted the cause?”

“You’ve got A.T. wrapped around your finger,” she says, shifting her stance.

“We just agree on some common ground,” he says. “Listen to me. I didn’t let you get caught. This is a shitty world that we live in. I looked for you for years. That’s how I got to be like I am now. I came looking for the people who took you.”

Gator rolls manipulate a person and gets a 10. He rolls cool since he is easy to trust. He marks experience again.

Fire lowers her blade. “They sold us two days after they hit our home. I don’t know where mom went. I was a slave,” she says blinking away a tear.

“Your mother is gone,” he says calmly. “I saw her in the Maelstrom.”

“I had to fight for my freedom. That’s why I joined the Militia. So I could end it. Slavery, all these tyrants, people controlling people.”

“Was the Militia any different?” he questions. “I thought they just wanted democracy.”

She meets his eyes. “Some of us were in it for more than just democracy.”

“I am no fan of slavery either and I don’t hold any here. And I never have.”

“But now you’re controlling people yourself,” she says.

“No, now I’m making a system that works. Getting people to honor what they say they are going to do. So it’s not just chaos. Just look at the people out there. You’ve seen them, I’d say they are considerably better off than before I came. This isn’t something I want to do, it’s something I need to do.”

Another manipulate a person to convince her of his point of view. Appropriately he gets a 5. At least he marks experience.

“Whatever helps you sleep at night,” she spits back.

Gator spreads his hands wide. “I’m just glad you’re alive. And I’m sorry you’ve taken a life similar to mine.”

“Well you said it was a terrible world we live in, I guess it is, it makes us terrible people.” She drops the knife on the ground. “Alright fine, I’m done here. I’ve got business to do, Violet needs me.”

As his daughter stalks away he calls out to her. “Just keep an eye on her.”

Fire never looks back.

Then Gator retires to safety.

“Terrible lonely safety,” November says.

“I’m Conan sitting on his throne,” he says.

Last scene, or at least last choice. I turn to Violet, “what do you do with the slaver kid?”

She decides to keep him close as a prisoner.

”So he eventually escapes and vows revenge?”


In the coming months, Violet’s holding gets off to a good start. Swelled slightly by the slaves they freed, they convert the old movie house into a home. They elect a leader. They vote. A lot. Gator sends messages to Violet asking about his daughter. She mostly keeps “the dictator” informed. In her spare time she teaches ethics to a new generation.

Many miles away on crumbling highway, November builds her own holding. Her followers mingle with the hungry inhabitants of Willowtree. Together they farm the ocean and build new machines to ease their lives. In time she opens a school with courses in the culinary arts, electrical engineering, and exotic dancing.

This starts a discussion of rival colleges with regular football and debate team match ups. November’s team just starts stripping which wins some football games but not many debates.

Back on the Big Ship, Jarhead wakes up feeling refreshed and well rested, good for the first time in months. He finds his problems have evaporated while he slept.

“I’m one XP short of riding off into the sunset,” he says.

As he enjoys some sunshine in the salty air, his head suddenly hurts. White’s voice rasps inside his skull. “I want my body now!”

”Jarhead’s story never really ends it just snowballs endlessly.” I add, “AW games tend to end with question marks.”

The End

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