This first character sits in a nebulous place in my mind. I've been using this vampire (built using Vampire the Requiem 2nd Edition) as the basis for some of the explanatory material for a friend's Chronicle. I'm not sure if I'll press to make him canon or just continue to obliquely reference him in my blue booking.
Sample Character: The Hound
Tall with lean limbs and pale skin, Cabot wastes most of his meager funds on clothes. The nature of the blood keeps his hair permanently bleached blond and perfectly groomed. The bad boy works even better for him than it did when he was alive.Cabot once went by a different name, several in fact. In life he spent his early twenties cruising the punk scene, living hard and falling in and out of love. He experimented with different aliases and different drugs.
One of his flings involved a vampire in sore need of a companion/soldier. He endured a decade under her cruel thumb. The experience or perhaps the Embrace changed him, made him more careful, more cultured. Eventually he managed to slip his leash and strike out on his own.
Since his "emancipation" Cabot has capitalize on a particular talent of his. The Embrace refined his senses such that he can track blood by scent, identify its most subtle aspects and see in pitch blackness. In addition to making him somewhat snobbish about blood, it made him useful to the Sheriff of the city. Now McManus uses him whenever he needs someone tracked or a kindred identified by their blood.
If Onyx Path ever re-releases a Toreador bloodline (or I write one up), Cabot would be a shoo in for it.
Cabot's herd consists of former and current lovers as well as a large number of junkies and drug dealers (most of whom he bought from in the past). Besides his past involvement with them, their common thread is that each have the blood type O negative. He has a taste for the stuff.
This character focuses on senses. Rather than make a predictable Mekhet or Gangrel, I went with Daeva to give him a bit more punch (at least via Celerity and Vigor).
I made him unaligned because in the game I've been involved with the Prince is unaligned. Unaligned Kindred suffer no particular disadvantage and I liked the idea of him being his own man.
Cabot
Clan: Daeva Covenant: UnalignedMask: Junkie Requiem: Competitor
Mental Attributes: Intelligence 2, Wits 3, Resolve 2
Physical Attributes: Strength 2, Dexterity 3, Stamina 2
Social Attributes: Presence 3, Manipulation 2, Composure 3
Mental Skills: Investigation 1, Medicine (blood) 1, Politics 2
Physical Skills: Athletics 3, Brawl 2, Stealth 2, Survival (tracking, urban) 3, Weapons 1
Social Skills: Empathy 2, Intimidation 1, Socialize 2, Streetwise 2
Merits: Acute Senses 1, Bloodhound 2, City Status 1 (Hound), Distinguished Palate 1, Herd 3, Resources 1, Striking Looks 1
Blood Potency: 1
Disciplines: Auspex 1, Celerity 1, Vigor 1
As a Mover and Shaker
Given another 25 experience, Cabot moves from talented neonate to skilled ancilla. He also gains a power base of his own.Expanding his love of blood to tainting mortal drugs with it, he has built an army of unstable junkies to serve and enrich him.
Mental Attributes: Intelligence 2, Wits 3, Resolve 2
Physical Attributes: Strength 2, Dexterity 3, Stamina 2
Social Attributes: Presence 3, Manipulation 2, Composure 3
Mental Skills: Investigation 1, Medicine (blood) 1, Politics 2
Physical Skills: Athletics 3, Brawl 3, Stealth 2, Survival (tracking, urban) 3, Weapons 1
Social Skills: Empathy 2, Intimidation 2, Persuasion 2, Socialize 2, Streetwise 2
Merits: Acute Senses 1, Allies (Junkies) 3, Allies (Drug Dealers) 1, Bloodhound 2, City Status 1 (Hound), Contacts (Dealers, Junkies) 2, Distinguished Palate 1, Herd 3, Pusher 1, Resources 2, Retainer (Allen, ghoul) 2, Safe Place 1, Striking Looks 1
Blood Potency: 1
Disciplines: Auspex 1, Celerity 2, Vigor 2
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