Monday, August 25, 2014

Creations of Flux, Part IX

Originally published February 17, 2014

Years ago I ran a Promethean: the Created game called Pandora's Tomorrow. As one might expect from the name, I created a large number of Pandorans for the game. In this series I will be sharing some of these failed creations, their history, and some story seeds for their use.

Menagerie

Some Pandorans exist as isolated horrors. Weak and isolated, their creators might have vanished decades ago, leaving them as little more than random encounters. Here are a final pair of Pandorans for your use.

Beautiful Fear

angel
Description: During day, this once beautiful statue stands atop a church, splattered with pigeon droppings and damaged by acid rain. At night, when Azoth draws close, it animates. Its beautiful features twist in hate and hunger. It stretches its large angelic wings and takes flight.

Lineage: The Silent
Rank: 2

Mental Attributes: Intelligence 0, Wits 2, Resolve 2
Physical Attributes: Strength 2, Dexterity 4, Stamina 2
Social Attributes: Presence 3, Manipulation 0, Composure 1
Skills: Athletics (throwing) 4, Brawl 2, Intimidation 3, Stealth 2

Willpower: 3 Vice: Gluttony
Initiative: 5 Defense: 4 (GMC: 8)
Speed: 12 Health: 7

Pyros (Maximum (Current)/Per Turn): 12 (0)/2
Size: 5
Transmutations: Wings 4, Fever Dreams 3, Man-like Stature 1

Notes:
  • Brawl: pool 4, deals bashing. With no natural armament, Beautiful Fear must use other means to subdue her prey.
  • Throw Brick: pool 9, deals bashing (GMC: lethal). Beautiful Fear favors dropping things on Prometheans, particularly loose brick. Once disabled, she moves in for the kill.
  • Nightmare Visions: pool 6 vs. targets Composure + Azoth. To soften up opponents, she tries to drive her foes temporarily mad.

Serpent

Description: This huge snake leaves a visible trail of slime behind it. With crooked fangs dripping a caustic venom, it winds its way out of burrows in the earth to hunt the Created.

Lineage: Torch Born
Rank: 1

Mental Attributes: Intelligence 0, Wits 2, Resolve 1
Physical Attributes: Strength 3, Dexterity 3, Stamina 2
Social Attributes: Presence 1, Manipulation 0, Composure 3
Skills: Athletics 2, Brawl (Bite, Grapple) 3, Intimidation 1, Stealth 2, Survival 2

Willpower: 4 Vice: Gluttony
Initiative: 6 Defense: 3 (GMC: 5)
Speed: 11 Health: 6

Pyros (Maximum (Current)/Per Turn): 10 (0)/1
Size: 4
Transmutations: Fangs 2, Poison 2

Notes:
  • Bite: pool 8, deals lethal and injects a Toxicity 5 poison. The serpent favors attacking its prey with a swift bite followed by a constricting attack.
  • Grapple: pool 7. Once grappled, the serpent tries to crush its opponent. If that fails it injects more venom.

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